The document still preloaded the Archivo file the old design used, which is now
gone: a 404 on every page load. It preloads Playfair Display and Plus Jakarta
Sans instead, and the asset test names a font that exists.
Google Stitch produced an Atelier Dining & Hospitality system for this app: warm
ivory linen and espresso for the guest surfaces, burnished gold for the single
active thing, Playfair Display for the restaurant's voice and Plus Jakarta Sans
for everything transactional, editorial rows with dot leaders, pill controls,
hairline containment instead of drop shadows. The four screens and the system
document are kept in docs/design/stitch/ as the source.
Both fonts are now self-hosted with their licences, the guest stylesheet is
rebuilt on the system, and the admin is the same system in its dark mode
(espresso workspace, obsidian pods, gold actions) by overriding the same tokens
at a higher specificity, since the per-Site theme is injected inline after the
stylesheets. The Site theme in config/ moves to the system's palette, which is
where per-Site branding belongs; the old Archivo font is dropped.
Variant B of the prototype (/prototype/menu-design branch): each category is a
card whose face is the first page of that menu, so the landing is built from the
restaurant's own paper instead of labels on a dark page. The row scrolls and
snaps on a phone and wraps into a grid on a desktop; the cards are drawn from
the existing tokens, not the prototype's hexes. The bar's links become filled
segments, the current one the only teal thing on screen.
Fixes the scroller's first card being clipped: a negative-margin full bleed was
fighting scroll-snap, so the row now insets its first card and snaps to the same
inset.
The bar hid them behind a switcher and a sheet. It now names every menu that
exists, which is what was asked for; it scrolls sideways when the categories
outgrow the width, and the current one is the only filled item. Without the
script it is simply a row of links, so nothing is lost when JavaScript is off.
Categories were baked into config/<site>.site.json, so adding one meant a
rebuild and a redeploy. They are now data: data/sections.json, seeded from the
config the first time, and managed in the admin (add, rename, reorder, remove).
A category's web address is fixed when it is created because that is what a QR
code points at, and a category cannot be removed while it still holds menus.
The landing and the top bar were the ugliest parts. The landing was a column of
hairlines with tiny meta — a broadsheet, and the paper that makes this app worth
looking at was nowhere on it. It is now a shelf: each category is a row whose
right edge is a sliver of that menu's first page, bleeding off the screen, with
the shelf edge in brass and the name in heavy tight Archivo. The bar was a row
of teal pills that would not survive more categories: it now names the menu you
are reading and opens a sheet listing the rest, each with its own paper sliver,
and the current one is the only teal thing on screen. The sheet is a link to the
landing page, so navigating still works without the script.
Also fixes the category manager's own layout, which I shipped unstyled, and the
markup contract the route tests described.
Two defects, both found by driving the real editor in Firefox:
1. The editor drew grab handles with a grab cursor on sets it refuses to
reorder, so the live Food menu looked draggable and did nothing. Handles and
the move buttons are now rendered only when reordering is possible, and the
notice says what can still be done.
2. Reordering was saved only from dragend. Browsers suppress mouse events during
a drag and dragend is not guaranteed to arrive, which left the rows visibly
reordered while the server kept the old order — the drag looked like it
worked and then reverted on reload. The order now commits from dragover after
a pause in the drag, with drop/dragend/mouse events as faster paths, deduped
against the last confirmed order and reported in the page.
To make (1) coherent the Current set may now be reordered while its Pages stay
fixed: order is presentation, media URLs are content-hashed and pages are
rendered per request, so nothing stale can be served (ADR 0006). Archives stay
frozen. Admin pages are no-store and assets cache for 5 minutes, so a fix like
this one is not masked by a stale admin.js.
scripts/check-dnd.mjs drives the real editor and asserts the drag persists; it
is the only automated check that reaches this path.
npm run dev now runs scripts/dev-env.ts first, which creates .dev/site.env with
a known dev password and a random session secret, so a fresh clone serves a
working admin without anyone hand-building a hash. Adds .vscode launch
configurations and tasks for the dev server, one test file, and check-site, and
brings scripts/ under typecheck, which it had been missing.
A file past the size limit makes the multipart stream itself throw, which
escaped the per-file catch and reached the error handler: the phone that just
sent a 35 MB photo got 'Something went wrong'. Catch the limit errors around the
part loop, say which limit was hit, and report it once rather than twice. Also
asserts that derivatives carry no EXIF while the Original keeps the uploaded
bytes.
The data root belongs to the app's uid, so the SSH user usually cannot write
into it, and a site.env they did write would be unreadable by the app — the
admin would stay disabled after provisioning. The script now writes the file
through a container running as the app user, so ownership is right the first
time and no playbook re-run is needed. Also checks the data root exists and
tells you to run the playbook if it does not.
Every mutating form now carries the CSRF token as a hidden field, and the
upload route accepts it as a multipart field as well as a header. Driving the
real UI in Firefox found what the header-only tests could not: Create Draft,
Save, Publish, Delete and the up/down buttons all posted without a token and
were rejected. Adds npm run check-site, which verifies a running Site from the
outside and exits non-zero so it can gate a cutover.
The playbook pulls the tag from the registry, creates the data root owned by the
app user, runs the container with its config baked into the image, waits for
health, then verifies the data directory as the app user so a permissions
mistake surfaces at deploy time. Caddy is pointed at the app with a stable
marker, so a temporary hostname can be checked beside the live site and the
cutover is one invocation with the retire flags set.
verify reports integrity problems and repair rebuilds derivatives from the
Originals, which is what makes the file layout trustworthy without a database.
The image runs TypeScript on Node 24 with no build step, writes only under
MENU_ROOT, and the provision script writes the untracked site.env using the
image's own hasher so the server needs no Node.
The admin signs in with the shared password, creates a Menu Set, drops photos
into it (shrunk in the browser first), reorders Pages by dragging or with
up/down buttons, previews the Draft exactly as customers would see it, and
publishes it over the previous set. Restore and delete close the loop. Mutations
need a session, a same-origin request and a CSRF token derived from the session;
a Draft's media is served only to a session holder.
Landing page, Section pages and archived sets rendered per request from the
store, with the approved design: hand-written CSS, self-hosted Archivo, a
copper pour line in the Section rail, an admin-only Thumbnail and a text page
index. Media is keyed by Page id so URLs survive publishing, and a Draft's
media needs a session. Includes the scrypt admin auth and the login throttle
the media rule needs.
The store keeps a Menu Set's state in the directory layout (drafts/ versus
published/) and its metadata in a manifest, with publishing as a single
directory rename. Editing is allowed on Drafts only, so a published menu can
never change under a customer. Stages 2 and 3 of docs/plan.md, with tests.