narsil/Tanshu.Accounts.Helpers/SelectUser.cs

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C#
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Linq;
using Tanshu.Accounts.Contracts;
using Tanshu.Data;
using Tanshu.Accounts.Entities.Auth;
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namespace Tanshu.Accounts.Helpers
{
public class SelectUser : Tanshu.Data.BaseSelector<User>
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{
public event UserEventHandler UserEvent;
public SelectUser(GetData<User> getData, bool autoClose) : base (getData, true, "Select a User")
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{
var filters = new List<string> {"Name"};
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SetFilterColumns(filters);
grid.Columns["UserID"].Visible = false;
}
protected override void FilterChanged(Dictionary<string, string> filter)
{
//data = originalData.Where(d => d.Name.ToLower().Contains(filter["Name"].ToLower())).ToList();
data = getData(filter);
bindingSource.DataSource = data;
}
protected override void UpdateDisplay(User item)
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{
DisplayLabel = item == null ? "" : string.Format("User Name: {0}", item.Name);
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}
protected override User HandleKeydown(object sender, ExtendedKeyEventArgs e)
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{
var user = bindingSource.Current as User;
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if (UserEvent == null)
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{
e.Handled = false;
return user;
}
if ((e.KeyCode != Keys.F1) && (e.KeyCode != Keys.F2))
{
e.Handled = false;
return user;
}
if ((user == null) && (e.KeyCode == Keys.F2))
{
e.Handled = false;
return user;
}
if (e.KeyCode == Keys.F1)
user = new User();
var userEventArgs = new UserEventArgs(user);
user = UserEvent(sender, userEventArgs);
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e.Handled = userEventArgs.Handled;
return user;
}
#region Designer Code
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
}
#endregion
#endregion
}
public delegate User UserEventHandler(object sender, UserEventArgs e);
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public class UserEventArgs : EventArgs
{
public UserEventArgs(User user)
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{
User = user;
Handled = false;
}
public User User
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{
get;
private set;
}
public bool Handled
{
get;
set;
}
}
}